![Great lakes dredge and dock investor meetings](https://cdn1.cdnme.se/5447227/9-3/screenshot_2_64e62946ddf2b36521902657.jpg)
"This isn’t even a soulless cash-grab – the cash-grab is its very soul.
![diablo immortal is going to suck diablo immortal is going to suck](https://comicvine.gamespot.com/a/uploads/original/11148/111483657/8034281-immortalfeatspeed(3).png)
Fast-forward several years later to the announcement of a PC port and here we are. With how long it took to develop and Blizzard seemingly focused on delivering a “true” Diablo game, I was still somewhat curious. It’s heavily based on NetEase’s Crusaders of Light, which is the prime example of terrible monetization practices in a video game, forget the mobile space.
![diablo immortal is going to suck diablo immortal is going to suck](https://www.quartertothree.com/fp/wp-content/uploads/2017/08/error37.jpg)
Slowly and slowly, it became more obvious that Diablo Immortal isn’t necessarily a new game. Even if soaked to the gills with microtransactions – which I believed at the time would be limited to premium cosmetics or stash tabs like Path of Exile, maybe a Battle Pass – as long as it was fun, that was enough. Was it what I wanted out of a Diablo title? No. Way back at BlizzCon 2018, when the bomb dropped about the next Diablo being a mobile, free-to-play action RPG, I was one of those “wait and see” types.
![Great lakes dredge and dock investor meetings](https://cdn1.cdnme.se/5447227/9-3/screenshot_2_64e62946ddf2b36521902657.jpg)